Iris is a character I developed over the past 6 months to go through the process of developing a full character for animation. Unfortunately, there aren't a whole lot of fully rigged characters for Blender, so I thought I'd give a go at making my own... You can download Iris over on Gumroad! Find her here: https://gum.co/IrisRig
This has been a big project and I'm excited to call her finished. I started working on her about 6 months ago, and she kicked off a ton of learning and growing... every part of the character has been a learning process, from the sculpting to the materials to the rigging to the modeling. There's certainly a lot I would change, but I think this project deserves to be put to rest. At the bottom of the page you can find the progression of the model from 6 months ago to today.
Sculpted, modeled, shadeded, lit, and rigged in Blender. Rendered in Cycles, using Blender 2.79. Thanks for taking a look!